Ricardo Lopes Costa

Pioneer of corporate gamification. For over a decade turning human motivation into business results — for banks, enterprises, governments and large-scale operations.

Founder of Funifier • Author of The Fantastic Engagement Factory
Responsible for the highest documented financial impact in gamification history: +R$ 4.1 billion in extra profit at CAIXA

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+R$ 4.1 bi
in extra profit generated at CAIXA
4,000+
gamification projects
25
countries reached
92.61%
engagement across 83,000 employees

Clients and Partners

Trusted by major banks and global Fortune 500 brands.

Clients: CAIXA, Banco do Brasil, Bradesco, Adidas, SEBRAE, ING, Wiz, BRB

More than a decade turning motivation into billion-dollar results

While most talk about engagement, Ricardo Lopes Costa delivers it at scale — and proves it with numbers. He led the program that engaged 92.61% of CAIXA's 83,000 employees and generated +R$ 4.1 billion in extra profit, the highest financial impact case ever documented in gamification history.

Founder and CTO of Funifier, the platform behind more than 4,000 gamification projects in 25 countries — adopted by CAIXA, Banco do Brasil, Bradesco, ING Bank, Adidas, HP, PepsiCo, SEBRAE and governments.

Author of The Fantastic Engagement Factory, speaker in Brazil, Portugal, Turkey, France, Peru and the USA, and invited by the Brazilian Chamber of Deputies to discuss the country's gamification market — back in 2014, when few in Brazil even knew what the word meant.

Ricardo Lopes Costa speaking

Testimonials

What global leaders say about Ricardo

“Costa’s The Fantastic Engagement Factory takes gamification from buzzword to practical strategy. A must-read for anyone looking to drive meaningful engagement in their organization.”

Chance Glasco
CHANCE GLASCO
CEO & Creative Director, Good Dog Studios • Co-Founder, Infinity Ward • Co-Creator of Call of Duty

"Ricardo continues to establish himself as a gamification visionary through his leadership of the Funifier plat-form, which has delivered the most financially impactful gamification case study in history."

Yu-kai Chou
YU-KAI CHOU
Octalysis Group

"Ricardo stands out as a reference in Brazil in the field of gamification, with a track record of solid, successful results for companies of all sizes."

Alex Bonifácio
ALEX BONIFÁCIO
Associação dos Bancos • Coordenador do Comitê de Inovação, Bradesco

"In this book, Ricardo reveals the secrets every executive at large corporations needs to know to automate engagement programs at scale – valuable secrets usually kept under lock and key."

Weverton Pereira Magalhães
WEVERTON PEREIRA MAGALHÃES
Líder de Equipe de Gamificação, Banco do Brasil

"I have had the pleasure of knowing Ricardo for many years, and his expertise and passion for gamification have always been evident. This book is a testament to Ricardo's dedication to the subject and his ability to make complex concepts accessible and practical. Whether you are an experienced professional or new to the world of gamification, this book is an invaluable resource that will inspire and empower you to harness the power of gamification in innovative ways."

Felipe Ribeiro
FELIPE RIBEIRO
UX Lead, Ubisoft Montreal

"We had a great gamification integration experience with Ricardo. He came to Istanbul. He not only provided foundational training for us, who were eager to learn and use gamification, but also patiently produced high-level solutions for all our technical questions. He values human as well as technical qualities. I feel very lucky to know someone like him."

Doğukan Güran
DOĞUKAN GÜRAN
Chapter Lead of Core Frameworks and Platform Applications, ING Bank Türkiye

"Ricardo is, without a doubt, the greatest gamification expert in the world, and Funifier, his platform for implementing gamified processes, is living proof of his genius. Ricardo is one of those rare combinations of boundless creativity with precise, effective execution. His insight into human motivation transcends the ordinary, allowing him to design solutions that truly engage, transform and deliver concrete results."

André Fróes
ANDRÉ FRÓES
CEO, Cotidiano Aceleradora de Startups

"I am a fan of Funifier — I consider it the best gamification engine available today. Ricardo is a gamification pioneer, and Funifier's international cases reflect the power of well-structured gamified experiences. I believe this book is an invaluable contribution to our market, and I am glad more people will have the opportunity to learn from Ricardo's experience and knowledge."

Jenifer Teles
JENIFER TELES
Fundadora, Gamificação Brasil

"To sell or engage effectively, it is crucial to make your product a natural part of the user's routine. Ricardo, through his book and companies, has harnessed the power of gamification to drive behavioral change and increase engagement. By tapping into users' emotions and motivations, he has integrated products into daily life and improved the ecosystem. As more companies recognize its transformative potential, Ricardo's work continues to demonstrate gamification's essential role in driving meaningful change."

Juliana Brito
JULIANA BRITO
CEO, Indie Hero & GameJamPlus
Book The Fantastic Engagement Factory

A Fantástica Fábrica de Engajamento

The playbook for executives who need to engage people at scale — written by someone who has done it at Latin America's largest banks, featuring Yu-kai Chou, the world's leading authority on gamification.

In three parts, it reveals Ricardo's journey, lessons from more than 20 real cases (including those that generated billions in profit) and the Engagement Formula: the step-by-step process, tested across 4,000+ implementations, for building gamifications that deliver results.

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Proven Results

2018 · CAIXA — Tamo Junto 9Bi

Goal +R$ 400M → result +R$ 4 billion (10×). Engagement 10% → 92.61%.

2021 · SEBRAE-SP

3D Entrepreneur Fair: R$ 160 million in business generated.

2020 · Agrolab Amazônia 3D

Auction sold 2× more vs. traditional methods (R$ 32 million).

2017 · Wiz

+155% sales; +1013% leads processed; +80% effectiveness.

2024 · Banco do Brasil

BB TO ON: doubled engagement; 80% completion.

2024 · DF Fire Department

Águas Claras Without Flames: -38% fires (H1 2024 vs. 2023).

2019 · SaverLife (EUA)

61% increased savings; 70% saved US$500+ in 6 months; +11.3% in deposits.

2016 · CAIXA

"Digite CAIXA" campaign: +43% internet banking access in the launch month.

Funifier

Funifier is the company Ricardo founded in 2013 to turn motivation into measurable performance, combining behavioral science, design and technology. It serves banks, large enterprises and the public sector with end-to-end gamification solutions: strategy, design, implementation, analytics and continuous operation.

Funifier team

Funifier Gamification Platform

The Funifier Gamification Platform is a complete gamification ecosystem built since 2013 for serious, scalable programs. It is not just a "points engine": it offers modular building blocks, integrations and analytics to connect business goals to human motivators. The platform has powered more than 4,000 enterprise gamifications in over 25 countries.

Explore the platform
Funifier Studio

Media and Digital Reach

Videos on gamification and engagement with over 30 million views

16M views
Gamification short
14M views
Gamification short
1.4M views
Gamification short

Interviews and Podcasts

Entrevista — Bárbara Lins (pré-lançamento)
2025 · Interview — Bárbara Lins

Interview about the book and case studies.

Podcast — Plura Talks by Coti
2025 · Podcast — Plura Talks by Coti

Interview about gamification and business.

Podcast — Co.nectaBB
2025 · Podcast — Co.nectaBB

Episode recorded at Porto Digital.

Services

Consulting

Tailor-made gamification strategy design to engage your company's audience.

Talks and Podcasts

Keynotes, masterclasses and panels for executives, leaders and technical teams.

Funifier Platform

License to the world's most advanced gamification platform — the same one behind the CAIXA, Banco do Brasil and Adidas cases.

Workshops

Hands-on gamification learning sprints with real challenges, in-company or online.

Certifications

Professional gamification certifications: Associate · Designer · Developer.

Professional Services

Concept design, UX, technical implementation and continuous optimization.

Longevity and Pioneering

Since 2013

Funifier registered as a company specialized in gamification.

Since 2014

Public engagement: presentation at the Science and Technology Committee of the Brazilian Chamber of Deputies. Minutes: view · Video: YouTube

Talk at the Brazilian Chamber of Deputies

Academic Recognition

2004 · Bachelor of Laws

Unieuro University. Evidence: diploma.
Role: graduate (diploma)

2016 · SBIE/CBIE (scientific paper)

"Gamification and engagement evaluation..."
Role: co-author (scientific paper)
View

2016 · UnB (Invited evaluator)

"Gamified learning environment (UnB Gama)"
Role: invited evaluator/professor
View

2016 · UnB (Evaluator)

"Support tool for gamification projects (UnB Gama)"
Role: invited evaluator/professor
View

2022 · Master's Thesis (UCB)

Role: interviewed as an expert
View

2015 · Thesis (UNESP)

"Entrando na Partida..." (Pedro Zambon).
Role: cited
View

2017 · Book (Turkey)

Yeni Nesil Motivasyon: İş'te Oyunlaştırma (p.162).
Role: cited (Funifier)
View

2018 · Book

Gamification in Learning and Education.
Role: cited
View

Programa NextGen

Training the next generation of Funifier digital gamifiers. An intensive program for young gamification designers (theory + hands-on practice with the Funifier platform).

Episódio 1
Episódio 2
Episódio 3

Contact

Let's talk about gamification