2005 · Talk — UnB (University of Brasília): Employee Engagement
2005Talk at the University of Brasília on motivation and engagement (the beginning of his journey in the field).
Chronological timeline
Talk at the University of Brasília on motivation and engagement (the beginning of his journey in the field).
Series of weekly internal motivational talks for the factory team.
Educational content milestone produced and taught through Universidade XTI.

Talk on gamification at the software developer conference.

Talk on gamification at the technology fair.

Talk on gamification at the technology fair.

Talk/participation at the Science and Technology Committee of the Brazilian Chamber of Deputies on the games and gamification market.

Attends as a student the first workshop by Yu‑kai Chou (Octalysis) on gamification in San Francisco.

His business partner Igor Radic gives an interview about the gamification landscape to Monica Cornetti.

Talk on gamification at DECIDEHR France.

Talk on gamification for public-sector managers of the Brazilian government.
Gamification classes for Professor Sérgio's technology class at UnB Gama campus.

Talk on gamification applied to business and entrepreneurship.

Workshop on gamification applied to business and entrepreneurship.

Talk on gamification applied to business at Microsoft Brazil in São Paulo.

Practical concepts and case studies with Funifier.

First gamification workshop at Banco do Brasil (official LinkedIn posts).

First gamification conference at Banco do Brasil (official LinkedIn posts).

First gamification hackathon at Banco do Brasil. Planeta BB was born at this hackathon.

Training and solution architecture with ING/KWORKS.

Presentation of Funifier and gamification at Heavent Paris in Paris.

Training in gamification and use of the Funifier platform for startups in the Acceleratus accelerator program.

Presentation of the results of the Tamo Junto 9Bi program.

Training in gamification and use of the Funifier platform for the management team at Concentrix Halifax.

Interview about careers in gamification (BB production; main public release in 2020).

Series (Part 1 of 4) on behavioral design, Funifier's architecture and Brazilian/European case studies.

Talk on gamification and business results.

Interview about gamification case studies and approach.

Talk on gamification and business results.

Talk on gamification and business results.

Talk on gamification and business results.

International gamification hackathon.

Talk on gamification for a group of young entrepreneurs.



Talk on gamification and motivation with Yu‑kai Chou.

Talk on gamification and impact.

Ricardo as host, interviewing Yu‑kai.

Session with Yu‑kai (internal visual record).

Talk open to the public with Ricardo and Yu‑kai.

IMPACTA's internal podcast with Ricardo and Yu‑kai.

Interview about the book and case studies.

Interview about gamification and business.


Gamification hackathon between NextGen and Banco do Brasil.

Interview about gamification and business.

Interview about engagement strategies and results.


Training in gamification and use of the Funifier platform for young people from the Porto Digital community in Recife, in partnership with Banco do Brasil.

Talk on gamification and business results for entrepreneurs.


Interview with Bruno, CEO of Sweet Secrets, talking about gamification and business.